Pick a side
The 6 classes
Each class has one main weapon. Open a class for its role, ratings and what has changed about it patch to patch. PvE and PvP ratings are our estimate — the game has not launched globally, so nobody has measured them yet.
Chakho Gapsa
A hunter who holds distance with a musket and shapes the ground with traps, while three animal companions — a falcon, a sapsali dog and a monkey — act as the front line.
View class →Kunoichi
An assassin built around movement — reaching a target, striking, and not being where the answer lands.
View class →Mansin
A Korean shaman who fights through possession: she calls a god down into herself, and what she can do changes with which one it is.
View class →Pungsu-sa
A geomancer who reads a place and turns it against what stands in it. Works through the Five Elements, which generate and overcome one another, and deals damage across an area rather than at one target.
View class →Samurai
A close-quarters swordsman who switches between three stances mid-fight: a paired-blade form, a closing charge, and a drawing cut made from the sheathed sword. His defensive answer is a parry — a timing window rather than a movement.
View class →Tugwi
A brawler who fights in close with no weapon between them and what they are hitting.
View class →