What is actually known about building a character
A fair amount about the SYSTEM, and almost nothing about its contents. Not one skill in this game has been named publicly, by anyone, for any class. What exists is a description of the parts and how they fit together.
The parts, as the developers have described them
That tree was compared once, by somebody who played the show build, to the large passive trees this genre is known for. That is one person’s impression after a few minutes of play; the shape, size and layout of the tree have never been shown to anybody.
What we could see for ourselves
The only footage of a character screen runs about nine seconds, inside the five-minute gameplay video, and it is open on a Skills tab rather than on a tree. In the same video the skill bar labels abilities by the weapon form they are used from rather than by class. Neither tells you how deep the system goes, and together they are its entire visual record.
Numbers in circulation, and what they are worth
Counts get repeated: roughly twenty base skills per class, about twenty support modifiers, five talisman slots, eight deities carrying combat modifiers, permanent stat bonuses for killing bosses, elemental damage conversion. Every one of those is somebody recalling a conversation or a demo from memory. None has been published by the developers, none appears on screen anywhere, and there is no second account to check any of them against.
What is simply unknown
Item rarity tiers, affixes, crafting, respec rules, a level cap, how a support skill attaches to a base one, and whether the passive tree is shared between classes or one per class. There is no build guide for this game anywhere — on this site or any other — because there is no game to build in.
See also: the classes and what the endgame is .
Frequently asked
- Is there a skill tree?
- A tree of passive nodes has been described by the developers. Its shape, size and layout have never been shown to anyone.
Verified - How many skills does each class have?
- Nobody has published a number. A figure of about twenty base skills per class circulates as a recollection and has never been stated by the developers.
Rumour - Is there a shared mana pool?
- No. Each class has a resource of its own. What any of those resources is called has not been published.
Verified - Can I read a build guide anywhere?
- No, and any that exists is invented. No skill has been named, no numbers published, and no build has been played outside one five-day event.
Verified